In-Game Settings
To access the settings, start America's Army and click on the
Settings button to access most of the settings.
Video Settings
Gamma, Brightness and Contrast affect how bright or dark,
washed out or crisp your graphics appear in-game. Adjust these
to your likes in conjunction with your monitor.
Screen Resolution is also to your likes, with the higher
the resolution the lower your fps, but the more detailed the
image. Its better running the game in Full Screen mode
to reduce any display problems.
Textures
Here are alot of settings for the textures of various game
elements. They go from UltraLow to UltraHigh.
Terrain relates to the complexity and sharpness of textures
used to show the terrain in maps, the higher the setting, the
lower your fps, particularly on large outdoor maps like Radio
Tower.
Weapon and Player texture settings are just that - the
higher the setting the more details are give to your character and
weapon, but at a cost of less fps.
World is how objects like trees,
bushes look. The higher the setting the more realistic and
detailed they appear. If you set this too low, your weapon's
iron sights might be alittle blurry.
RenderMap and LightMap, improves the appearance and reality
of objects in terms of lighting and shadows, with the higher the
setting, the greater the performance.
Change All allows you to set all of the above to one
particular setting quickly.
Remember that the higher the texture settings, the lower your
fps will be. The lower the texture settings, the more blurry and
unrealistic everything will be.
If you have a new graphic card, with 128MB of video memory,
then the performance should not be effected from using the highest
settings. If you have an older 64MB graphics card, the lower you
should set these textures, particularly Terrain, Rendermap and
Lightmap settings.
Decals
Decals are the marks left by explosions and bullets, increasing
the number of Decals means more marks and greater reality, but
more computer power and less performance.
Maximum Decals setting can greatly affect performance when
there are a lot of people firing on the screen, or an automatic
weapon is firing. Reducing this setting from the default of 100
can help to reduce such lag.
Door Decal setting affects performance if you are close to
a door and firing through it, especially when a SAW or RPK is
involved. Reducing this setting from the default of 10 ( to 5) can
be a good balance of realism and performance.
Fade Door Decals If selected, the decals on doors will
disappear after a while. If you have performance issues with door
decals, try lowering the number of them first.
Advanced
Shadow Detail:
None - completely turns off all shadows. Can make things
look unreal but is best if you're struggling for fps.
Blob - allows shadows but makes them much less complex and
hence improves your fps. A good compromise of realism vs
performance.
Detailed - draws shadows in all their glory, but can give a
significant performance hit which varies depending on your
graphics card and the number of players on screen.
Trilinear: This makes the graphics and colors seem smoother
and cleaner, but can reduce graphics performance. Turn this
setting off if you have a slower system or older video
card.
Triple Buffering: Turn this option on to reduce screen
"tearing" (when VSync is off) and improve video performance. This
can cause problems for those using older graphics cards, so turn
off if you're having problems.
Use Cubemaps: This is a trick used to make some reflective
surfaces ( water ) look like they are actually reflecting whats
around them in 3D. Leaving it off can improve performance without
any noticeable drop in image quality.
Use Compressed Lightmaps: If you have an older graphics
card, using compressed lightmaps can improve your graphics
performance. Compressed lightmaps are smaller and take up less
video memory, however the colors and shadows in the game will not
be quite as nice or crisp and you may see noticeable "banding" in
the colors.
No Client Side Effects: Turning this on will remove certain
features like bullet shells, gun sounds, muzzle smoke, bullet
impacts.
Disable Dynamic Lighting: Dynamic lighting allows the
various lights in the game to react realistically with objects,
shining at different angles off weapons, characters and walls
based on the light's position. This makes for great effects but
can decrease your framerate, so if you really want more fps click
this option.
Detail Textures: Adds a level of detail to certain
textures which makes them look much crisper when examined close
up. This can reduce your fps, so unclick for more fps.
Use Projectors: Projectors covers a range of images
projected onto textures, like shadows from characters and objects
(like tree shadows) and decals. The noticeable effects of
unclicking this option include removal of such shadows and decals.
Use Deco-Layers: Use decorative layer textures such as
grass. Disabling this can improve performance with reduction in
visual quality and atmosphere.
Use Coronas: Coronas are the haloes given off by light
sources. Unclicking this option can provide a performance boost
for older graphics cards.
Enable VSync: Video Synchronization (VSync) is the
synchronization of your graphics card and monitors' abilities to
redraw the screen a number of times each second. This is measured
in Hz (which is the same as frames per second), and your monitor
will have a maximum rating in Hz for each resolution - e.g
1280x1024 at 85Hz. When this option is unclicked, your fps will
improve alittle, but you may see some image "tearing" as your
monitor and graphics card go slightly out of synchronization when
the refresh rate exceeds the monitor's abilities. Turn off VSync
for best graphics performance, however if the image tearing is
annoying then click this option.
Input
Mouse Sensitivity: The higher the number, the more
sensitive your character movements will be to mouse
movements.
Menu Mouse Sensitivity: The higher the number, the more
quickly your cursor will move in response to a mouse movement in
the user interface.
Invert Mouse: Clicking this setting will mean that pushing
your mouse forward will make you look down, and pulling your mouse
backward will make your character's view tilt upward.
Reduce Mouse Lag: If you have issues with your mouse
lagging on screen during play, then clicking this option will help
fix them.
Enable Joystick: If you have a joystick and you want to use
it click this.
HUD
The HUD is the Heads Up Display - the area around the screen
which shows information about your soldier and his
surroundings.