January 27, 2004
AA:SF FINALIST IN GAMESPOT'S BEST OF 2003
Americas Army has been named as one of the five finalists for Best Multiplayer Game of 2003 at GameSpot. For eight years, GameSpot has conducted its annual Best and Worst of the Year reviews. At the end of each year, North American games from every gaming platform are reviewed by five different categories, including: Special Achievement Awards, Platform Awards and finally Game of the Year.

January 27, 2004
HOTTEST NEW GAMING UTILITY!
Xfire, is now available in AAFiles downloads section. Finding friends playing could not get easier with Xfire, a free program, which displays where and when added buddies are playing PC games. Finding new buddies to play with is a breeze as well. When a new buddy is added, their buddies are shown on-line as well. Playing alone is a thing of the past! Download at AAFiles

This is the Advanced ArmyOps Help

ArmyOps.ini Editing

[Engine.GameEngine]

CacheSizeMegs=32

This setting is important, it represents the amount of System RAM set aside for holding AA game information. The more of the game is held in RAM, the smoother your fps due to less loading pauses when playing. Subtract around 200MB from your total RAM (for system ) and set this cache to the remainder. E.g. for 512MB of RAM set the cache to =300

 

UseSound=True

Set this to False if you want to disable the sounds.

 

[Engine.Player]

ConfiguredInternetSpeed=10000

This is a important setting. It determines your network rate in bits per second. Tweaking this setting can improve lag problems.

For 56K modems try values 2400 and 3000 for optimal ping.

For DSL or Cable try higher values, ranging from 6000 - 8000, you can try the default value of 10000 but it might be too high for some people.

Netspeed [rate] - Sets your network rate in kbps (See ConfiguredInternetSpeed description above) while you're on a server.

Also, make sure you join the server close to you that has a low ping to get the best results.

 

HighDetailActors=True

Set this to True for a small performance loss but better graphic quality.

SuperHighDetailActors=True

When set to True, this allows the highest quality of detail on the people in the game. Set it to False if you need the performance boost.

UsePrecaching=True

When set to True, the game will attempt to load textures and information into memory before it is required. This prevents loading during the play and is recommended that it be left to True.

UseHardwareTL=True

If your graphics card has onboard Transform and Lighting (T&L) set this to True.

UseHardwareVS=True

The most recent graphics cards feature VS, such as the GeForce3 and GeForce4 Ti cards (but not the GeForce4MX), Radeon 9600 and so on. If you have an older card set this to False.

DesiredRefreshRate=60

If you have VSync enabled then your refresh rate will be limited to whatever this setting is. To reduce monitor flickering and eyestrain, you should set this value to the highest refresh rate supported by your monitor at your desired resolution. For example, your monitor may support a maximum refresh rate of 85Hz (85fps) at 1280x1024 resolution.

 

Use16bit=False

If your system is kindda slow or you have a very slow graphics card, then setting this option to True will mean the use of less colors and slightly better performance.

 

Use16bitTextures=False

If you've enabled 16bit color, then using 16bit textures will improve performance without making things any worse.

User.ini Editing

[AGP.HumanController]

SkinTonePref=Medium

This setting is blank in version 2.0, and you are assigned a skin tone when joining a server, if you want to pick a particular skin tone, change the setting to Light, Medium or Dark.

Face=
OpFace=

You can edit these settings to change your character's face. In version 1.2.1 you could get cammo and mask for face when playing online, dont know if you can do it in this version haven't tried it yet, I will try it and update you with the info.

 

[Engine.PlayerInput]

MouseSmoothingStrength=0.300000

Represents the extent to which mouse smoothing occurs on your movements. If you are having problems with your mouse smoothness, try varying values up to 1.000000.

 

MouseSamplingTime=0.008333

This setting effects how fast/slowly your mouse moves by taking samples at more/less frequent intervals (in seconds).

DoubleClickTime=0.250000

This setting controls the length of time in seconds during which a double-tap of a movement key is registered. I recommend setting this higher than the default, say to 0.400000 so that you can more easily engage the sprint mode. If you want to turn off double-tap sprinting altogether, set this value to 0.000000.

 

Basic Bindings

The basic formula for making a custom text message binding is:

(key) = {(commo) |} (saytype) (message)

 

This binding slows you down when you throw a hand grenade so that you won’t automaticall yell “Frag out!”. You must hit your Fastmove key (default is Shift) after throwing.

2=FastMove | GrenadeFrag

 

This binding lets you sprint without requiring you to double-tap your forward movement key.

(key)=Sprint | MoveForward

 

This set of bindings uses your keypad to set up a basic commo system.

NumPad0=TeamSay Cease fire! Cease fire! | CommoSendMessage 2

NumPad1=TeamSay Enemy - left | CommoSendMessage 12

NumPad2=TeamSay Enemy up top | CommoSendMessage 10

NumPad3=TeamSay Enemy - right | CommoSendMessage 13

NumPad4=TeamSay Friendly - left

NumPad5=TeamSay Friendly up top

NumPad6=TeamSay Friendly - right

NumPad7=TeamSay Who is left?

NumPad8=TeamSay Who is up top?

NumPad9=TeamSay Who is right?

GreyStar=CommoRadio | commosendmessage 18 ;"Hooah"

NumPadPeriod=TeamSay ALL TEAMMATES - CEASE GRENADE/203 FIRE! | CommoSendMessage 2

GreySlash=TeamSay Enemy on OUR flank! | CommoSendMessage 27

GreyMinus=CommoRadio | commosendmessage 9 ;"Negative"

GreyPlus=CommoRadio | commosendmessage 8 ;"Roger"

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